Mar
31
2021
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PingPong is a video chat app for product teams working across multiple time zones

From the earliest days of the pandemic, it was no secret that video chat was about to become a very hot space.

Over the past several months investors have bankrolled a handful of video startups with specific niches, ranging from always-on office surveillance to platforms that encouraged plenty of mini calls to avoid the need for more lengthy team-wide meetings. As the pandemic wanes and plenty of startups begin to look toward hybrid office models, there are others who have decided to lean into embracing a fully remote workforce, a strategy that may require new tools.

PingPong, a recent launch from Y Combinator’s latest batch, is building an asynchronous video chat app for the workplace. We selected PingPong as one of our favorite startups that debuted last week.

The company’s central sell is that for remote teams, there needs to be a better alternative to Slack or email for catching up with co-workers across time zones. While Zoom calls might be able to convey a company’s culture better than a post in a company-wide Slack channel, for fully remote teams operating on different continents, scheduling a company-wide meeting is often a nonstarter.

PingPong is selling its service as an addendum to Slack that helps remote product teams collaborate and convey what they’re working on. Users can capture a short video of themselves and share their screen in lieu of a standup presentation and then they can get caught up on each other’s progress on their own time. PingPong’s hope is that users find more value in brainstorming, conducting design reviews, reporting bugs and more inside while using asynchronous video than they would with text.

“We have a lot to do before we can replace Slack, so right now we kind of emphasize playing nice with Slack,” PingPong CEO Jeff Whitlock tells TechCrunch. “Our longer-term vision is that what young people are doing in their consumer lives, they bring into the enterprise when they graduate into the workforce. You and I were using Instant Messenger all the time in the early 2000s and then we got to the workplace, that was the opportunity for Slack… We believe in the next five or so years, something that’s a richer, more asynchronous video-based Slack alternative will have a lot more interest.”

Building a chat app specifically designed for remote product teams operating in multiple time zones is a tight niche for now, but Whitlock believes that this will become a more common problem as companies embrace the benefits of remote teams post-pandemic. PingPong costs $100 per user per year.

Apr
03
2020
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Zoom will enable waiting rooms by default to stop Zoombombing

Zoom is making some drastic changes to prevent rampant abuse as trolls attack publicly-shared video calls. Starting April 5th, it will require passwords to enter calls via Meeting ID, since these may be guessed or reused. Meanwhile, it will change virtual waiting rooms to be on by default so hosts have to manually admit attendees.

The changes could prevent “Zoombombing”, a term I coined two weeks ago to describe malicious actors entering Zoom calls and disrupting them by screensharing offensive imagery. New Zoombombing tactics have since emerged, like spamming the chat thread with terrible GIFs, using virtual backgrounds to spread hateful messages, or just screaming profanities and slurs. Anonymous forums have now become breeding grounds for organized trolling efforts to raid calls.

Just imagine the most frightened look on all these people’s faces. That’s what happened when Zoombombers attacked the call.

The FBI has issued a warning about the Zoombombing problem after children’s online classes, alcoholics anonymous meetings, and private business calls were invaded by trolls. Security researchers have revealed many ways that attackers can infiltrate a call.

The problems stem from Zoom being designed for trusted enterprise use cases rather than cocktail hours, yoga classes, roundtable discussions, and classes. But with Zoom struggling to scale its infrastructure as its daily user count has shot up from 10 million to 200 million over the past month due to coronavirus shelter-in-place orders, it’s found itself caught off guard.

Zoom CEO Eric Yuan apologized for the security failures this week and vowed changes. But at the time, the company merely said it would default to making screensharing host-only and keeping waiting rooms on for its K-12 education users. Clearly it determined that wasn’t sufficient, so now waiting rooms are on by default for everyone.

Zoom communicated the changes to users via an email sent this afternoon that explains “we’ve chosen to enable passwords on your meetings and turn on Waiting Rooms by default as additional security enhancements to protect your privacy.”

The company also explained that “For meetings scheduled moving forward, the meeting password can be found in the invitation. For instant meetings, the password will be displayed in the Zoom client. The password can also be found in the meeting join URL.” Some other precautions users can take include disabling file transfer, screensharing, or rejoining by removed attendees.

NEW YORK, NY – APRIL 18: Zoom founder Eric Yuan reacts at the Nasdaq opening bell ceremony on April 18, 2019 in New York City. The video-conferencing software company announced it’s IPO priced at $36 per share, at an estimated value of $9.2 billion. (Photo by Kena Betancur/Getty Images)

The shift could cause some hassle for users. Hosts will be distracted by having to approve attendees out of the waiting room while they’re trying to lead calls. Zoom recommends users resend invites with passwords attached for Meeting ID-based calls scheduled for after April 5th. Scrambling to find passwords could make people late to calls.

But that’s a reasonable price to pay to keep people from being scarred by Zoombombing attacks. The rash of trolling threatened to sour many people’s early experiences with the video chat platform just as it’s been having its breakout moment. A single call marred by disturbing pornography can leave a stronger impression than 100 peaceful ones with friends and colleagues. The old settings made sense when it was merely an enterprise product, but it needed to embrace its own change of identity as it becomes a fundamental utility for everyone.

Technologists will need to grow better at anticipating worst-case scenarios as their products go mainstream and are adapted to new use cases. Assuming everyone will have the best intentions ignores the reality of human nature. There’s always someone looking to generate a profit, score power, or cause chaos from even the smallest opportunity. Building development teams that include skeptics and realists, rather than just visionary idealists, could keep ensure products get safeguarded from abuse before rather than after a scandal occurs.

Mar
24
2020
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Control each other’s apps with new screensharing tool Screen

It’s like Google Docs for everything. Screen is a free interactive multiplayer screensharing app that gives everyone a cursor so they can navigate, draw on, and even code within the apps of their co-workers while voice or video chatting. Screen makes it easy and fun to co-design content, pair program, code review or debug together, or get feedback from a teacher.

Jahanzeb Sherwani sold his last screensharing tool ScreenHero to Slack, but it never performed as well crammed inside the messaging app. Five years later, he’s accelerated the launch of Screen to today and made it free to help all the teams stuck working from home amidst coronavirus shelter-in-place orders. 

Sherwani claims that Screen is “2x-5x faster than other screen sharing tools, and has between 30ms-50ms end-to-end latency. Most other screen sharing tools have between 100ms-150ms.” For being built by just a two-person team, Screen has a remarkable breadth of features that are all responsive and intuitive. Sherwani says the startup iis making due with “no funding, 100% bootstrapped, and I’d like to keep it that way” so he can control his destiny rather than being prodded for an exit by investors.

A few things you can do with Screen:

  • Share your screen from desktop on Mac, Windows and Linux while chatting over audio or video calling in a little overlaid window, or join a call and watch from your browser or mobile
  • Use your cursor on someone else’s shared screen so you can control or type anything just like it was your computer
  • Overlay drawing on the screenshare so you can annotate things like “this is misspelled” or “move this there”, with doodles fading away after a few second unless your hold down your mouse or turn on caps lock
  • Post ephemeral text comments so you can collaborate even if you have to be quiet
  • Launch Screen meetings from Slack and schedule them Google Calendar integration
  • Share invite links with anyone with no need to log in or be at the same company, just be careful who you let control your Screen

Normally Screen is free for joining meetings, $10 per month to host them, and $20 per person per month for enterprise teams. But Sherwani writes that for now it’s free to host too “so you can stay healthy & productive during the coronavirus outbreak.” If you can afford to pay, you should though as “We’re trying this as an experiment in the hope that the number of paid users is sufficient to pay for our running costs to help us stay break-even.”

Sherwani’s new creation could become an acquisition target for video call giants like Zoom, but he might not be so willing to sell this time around. Founded in 2013, Screenhero was incredibly powerful for its time, offering some of the collaboration tools now in Screen. But after it was acquired by Slack after raising just $1.8 million, Screenhero never got the integration it deserved.

“We finally shipped interactive screen sharing almost three years later, but it wasn’t as performant as Screenhero, and was eventually removed in 2019” Sherwani writes. “Given that it was used by a tiny fraction of Slack’s user-base, and had a high maintenance cost, this was the correct decision for Slack .” Still, he explains why a company like Screen is better off independent. “Embedding one complex piece of software in another imposes a lot more constraints, which makes it more expensive to build. It’s far easier to have a standalone app that just does one thing well.”

Screen actually does a lot of things well. I tried it with my wife, and the low latency and extensive flexibility made it downright delightful to try co-writing this article. It’s easy to imagine all sorts of social use cases springing up if teens get ahold of Screen. The whole concept of screensharing is getting popularized by apps like Squad and Instagram’s new Co-Watching feature that launched today.

The new Co-Watching feature is like screensharing just for Instagram

Eventually, Screen wants to launch a virtual office feature so you can just instantly pull co-workers into meetings. That could make it feel a lot more like collaborating in the same room with someone, where you can start a conversation at any time. Screen could also democratize the remote work landscape by shifting meetings from top-down broadcasts by managers to jam sessions where everyone has a say.

Sherwani concludes, “When working together, everyone needs to have a seat at the table”.

Mar
18
2020
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Around is the new floating head video chat multitasking app

You have to actually get work done, not just video call all day, but apps like Zoom want to take over your screen. Remote workers who need to stay in touch while staying productive are forced to juggle tabs. Meanwhile, call participants often look and sound far away, dwarfed by their background and drowned in noise.

Today, Around launches its new video chat software that crops participants down to just circles that float on your screen so you have space for other apps. Designed for laptops, Around uses auto-zoom and noise cancelling to keep your face and voice in focus. Instead of crowding around one computer or piling into a big-screen conference room, up to 15 people can call from their own laptop without echo — even from right next to each other.

“Traditional videoconferencing tries to maximize visual presence. But too much presence gets in the way of your work,” says Around CEO Dominik Zane. “People want to make eye contact. They want to connect. But they also want to get stuff done. Around treats video as the means to an end, not the end in itself.”

Around becomes available today by request in invite-only beta for Mac, windows, Linux, and web. It’s been in private beta since last summer, but now users can sign up here for early access to Around. The freemium model means anyone can slide the app into their stack without paying at first.

After two years in stealth, Around’s 12-person distributed team reveals that it’s raised $5.2 million in seed funding over multiple rounds from Floodgate, Initialized Capital, Credo Ventures, AngelList’s Naval Ravikant, Product Hunt’s Ryan Hoover, Crashlytics’ Jeff Seibert, and angel Tommy Leep. The plan is to invest in talent and infrastructure to keep video calls snappy.

Not Just A Picturephone

Around CEO Dominik Zane

Around was born out of frustration with remote work collaboration. Zane and fellow Around co-founder Pavel Serbajlo had built mobile marketing company M.dot that was acquired by GoDaddy by using a fully distributed team. But they discovered that Zoom was “built around decades-old assumptions of what a video call should be” says Zane. “A Zoom video call is basically a telephone connected to a video camera. In terms of design, it’s not much different from the original Picturephone demoed at the 1964 World’s Fair.”

So together, they started Around as a video chat app that slips into the background rather than dominating the foreground. “We stripped out every unnecessary pixel by building a real-time panning and zooming technology that automatically keeps callers’ faces–and only their faces–in view at all times” Zane explains. It’s basically Facebook Messenger’s old Chat Heads design, but for the desktop enterprise.

Calls start with a shared link or /Around Slack command. You’re never unexpectedly dumped into a call, so you can stay on task. Since participants are closely cropped to their faces and not blown up full screen, they don’t have to worry about cleaning their workspace or exactly how their hair looks. That reduces the divide between work-from-homers and those in the office.

As for technology, Around’s “EchoTerminator” uses ultrasonic audio to detect nearby laptops and synchronization to eliminate those strange feedback sounds. Around also employs artificial intelligence and the fast CPUs of modern laptops to suppress noise like sirens, dog barks, washing machines, or screaming children. A browser version means you don’t have to wait for people to download anything, and visual emotes like “Cool idea” pop up below people’s faces so they don’t have to interrupt the speaker.

Traditional video chat vs Around

“Around is what you get when you rethink video chat for a 21st-century audience, with 21st-century technology,” says Initialized co-founder and general partner Garry Tan. “Around has cracked an incredibly difficult problem, integrating video into the way people actually work today. It makes other video-call products feel clumsy by comparison.”

There’s one big thing missing from Around: mobile. Since it’s meant for multitasking, it’s desktop/laptop only. But that orthodoxy ignores the fact that a team member on the go might still want to chime in on chats, even with just audio. Mobile apps are on the roadmap, though, with plans to allow direct dial-in and live transitioning from laptop to mobile. The 15-participant limit also prevents Around from working for all-hands meetings.

Competing with video calling giant Zoom will be a serious challenge. Nearly a decade of perfecting its technology gives Zoom super low latency so people don’t talk over each other. Around will have to hope that its smaller windows let it keep delays down. There’s also other multitask video apps like Loom’s asynchronously-recorded video clips that prevent distraction.

With coronavirus putting a new emphasis on video technology for tons of companies, finding great engineers could be difficult. “Talent is scarce, and good video is hard tech. Video products are on the rise. Google and large companies snag all the talent, plus they have the ability and scale to train audio-video professionals at universities in northern Europe” Zane tells me. “Talent wars are the biggest risk and obstacle for all real-time video companies.”

But that rise also means there are tons of people fed up with having to stop work to video chat, kids and pets wandering into their calls, and constantly yelling at co-workers to “mute your damn mic!” If ever there was a perfect time to launch Around, it’s now.

“Eight years ago we were a team of locals and immigrants, traveling frequently, moving between locations and offices” Zane recalls. “We realized that this was the future of work and it’s going to be one of the most significant transformations of modern society over the next 30 years . . . We’re building the product we’ve wanted for ourselves.”

One of the best things about working remotely is you don’t have colleagues randomly bugging you about superfluous nonsense. But the heaviness of traditional video chat swings things too far in the other direction. You’re isolated unless you want to make a big deal out of scheduling a call. We need presence and connection, but also the space to remain in flow. We don’t want to be away or on top of each other. We want to be around.

May
17
2019
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Under the hood on Zoom’s IPO, with founder and CEO Eric Yuan

Extra Crunch offers members the opportunity to tune into conference calls led and moderated by the TechCrunch writers you read every day. This week, TechCrunch’s Kate Clark sat down with Eric Yuan, the founder and CEO of video communications startup Zoom, to go behind the curtain on the company’s recent IPO process and its path to the public markets.

Since hitting the trading desks just a few weeks ago, Zoom stock is up over 30%. But the Zoom’s path to becoming a Silicon Valley and Wall Street darling was anything but easy. Eric tells Kate how the company’s early focus on profitability, which is now helping drive the stock’s strong performance out of the gate, actually made it difficult to get VC money early on, and the company’s consistent focus on user experience led to organic growth across different customer bases.

Eric: I experienced the year 2000 dot com crash and the 2008 financial crisis, and it almost wiped out the company. I only got seed money from my friends, and also one or two VCs like AME Cloud Ventures and Qualcomm Ventures.

nd all other institutional VCs had no interest to invest in us. I was very paranoid and always thought “wow, we are not going to survive next week because we cannot raise the capital. And on the way, I thought we have to look into our own destiny. We wanted to be cash flow positive. We wanted to be profitable.

nd so by doing that, people thought I wasn’t as wise, because we’d probably be sacrificing growth, right? And a lot of other companies, they did very well and were not profitable because they focused on growth. And in the future they could be very, very profitable.

Eric and Kate also dive deeper into Zoom’s founding and Eric’s initial decision to leave WebEx to work on a better video communication solution. Eric also offers his take on what the future of video conferencing may look like in the next five to 10 years and gives advice to founders looking to build the next great company.

For access to the full transcription and the call audio, and for the opportunity to participate in future conference calls, become a member of Extra Crunch. Learn more and try it for free. 

Kate Clark: Well thanks for joining us Eric.

Eric Yuan: No problem, no problem.

Kate: Super excited to chat about Zoom’s historic IPO. Before we jump into questions, I’m just going to review some of the key events leading up to the IPO, just to give some context to any of the listeners on the call.

Oct
26
2017
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Facebook’s Workplace, now at 30,000 orgs, adds Chat desktop apps and group video chat

 It’s been once year since Workplace, Facebook’s social network designed specifically for businesses and other organizations, came out of beta to take on the likes of Slack, Atlassian, Microsoft and others in the world of enterprise collaboration. Now, with 30,000 organizations using Workplace across some 1 million groups (more than double the figures Facebook published April)… Read More

Aug
18
2016
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Atlassian’s HipChat gets group video chats

HipChat_Group_Video In Atlassian‘s view, video is the next battlefield in the enterprise chat wars (a war it is mostly fighting with Slack, it seems). Its HipChat group messaging app launched one-on-one video chats back in 2014, but today, it is pushing this further by launching group video chats, as well.
To enable this, Atlassian built a new video platform based on its acquisition of BlueJimp and that… Read More

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